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Joel Zika

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Saturation : Digital Water Projection

May 6, 2022 by joelzika

This incredible public artwork formed part of Frankston’s inaugural South Side Festival. This short documentary takes you through my collaboration with the Voices of Frankston Choir and Collide Public Art . We used technology to create a new form of augmented public projection which offered a platform for lesser heard voices. Documentary about the production of ‘Saturation’ by Outsider Productions Screening from sundown May 6-8 13-15 https://www.southsidefestival.com.au/…

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Holographic Real World Augmented Reality

November 29, 2021 by joelzika

New collaborative works created with Collide Public Arts Initiative using real-world augmented reality. The footage was captured in bushland on the outskirts of Naarm/Melbourne on Wurundjeri land, showing our subtle and inobtrusive ways of integrating live and responsive 3D graphics into natural settings. Sculptural forms are rendered live using Unreal Engine to create organic forms which can move and react to weather data, audience interaction or any other external data. We are keen to work with others in applying this […]

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Waterline, Montsalvat

October 11, 2021 by joelzika

Water line Monsalvat from Outsider Productions on Vimeo.

Categories: Animation, Design, Exhibition, Exhibition (Group), Projection, Public Art, Uncategorized, Water Projection

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Dark Mofo Dome

November 1, 2019 by joelzika

I’ve been working with Moth Design on a commission for the Dark Mofo festival in Hobart, Tasmania. Moth built the amazing dome space with reflective tables bespoke viewing platforms. The two-hour video work was projected via 8 projectors across the 10m dome and accompanied by a sound score by Fascinator.  The work ran from 10pm – 4am throughout the festival with a live audiovisual set from myself and Fascinator at midnight on the final Saturday.   Further info at https://www.drinkstrade.com.au/event/asahi-dome-dark-mofo-2019 […]

Categories: Animation, Design, Projection, Public Art, Uncategorized

1

TEAAS

November 16, 2018 by joelzika

Slides here are from a recent presentation given at the Themed Entertainment and Attractions Academic Symposium.  Held within the IAAPA convention in Orlando. Download the presentation slides here: DarkRidesE

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Geelong After Dark

August 11, 2017 by joelzika

With the help of Simeon Taylor I built a interactive projection that revealed a lost piece of Geelong’s architectural history.   We used an htc vive inverted to create virtual flashlights that people could use to explore the augmented 3d sculptures I’d built.   The work took place during Geelong’s After Dark festival.

Categories: Animation, Projection, Public Art, Uncategorized

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NightLights Projection Commission

August 11, 2017 by joelzika

I took on the challenge of building content for Australia’s largest permanent projection screen in the town of Wagga Wagga. It was the third in a series of artists curated to produce content for the 3 storey canvas that covers the cities council buildings. The work will be on show throughout July, check out the video below.   And this article about it http://www.riverinaleader.com.au/story/4777899/night-light-sculptures-put-wagga-on-permanent-display/

Categories: Animation, Design, Exhibition, Projection, Public Art, Uncategorized

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Mordant Family VR Commission

August 11, 2017 by joelzika

Here is the video and pdf submission materials for my application Here is the PDF application    

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A Southern Dark Ride

August 11, 2016 by joelzika

In June of 2016, artist Joel Zika built an animated installation in a historic ghost train in Oxford Alabama. Using projection mapping designed specifically for this unusual space. Original props were removed and the darkened tunnels were used to build a new immersive space. Whilst developing the work the entire ride experience was captured using ultra low light cameras for a full 360 immersive experience. The result is a 2 minute ride experience into the artwork and this hybrid multimedia […]

Categories: Animation, Projection, Research, Uncategorized • Tags: 360 video, architecture, digital art, fair ground, gallery, halloween, horror, installation art, motion graphics, new media, oculus rift, projection mapping, samsung gear VR, theme parks, video mapping, virtual reality

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