This work formed part of ‘Botanica : Contemporary Art Outside’ at the Brisbane City Botanic Gardens. A collaboration between myself and James Voller from Collide Public Art Initiative. This amazing show presented by the Museum of Brisbane runs nightly May 20- 29th, 2022. We used unique holographic display technology to create these beautiful interpretations of wild banana species (Musa) which used to inhabit this part of Queensland. https://www.brisbane.qld.gov.au/things-to-see-and-do/whats-on-and-events/botanica-contemporary-art-outside #hologram, #publicart, #digitalart, #heritage, #brisbane, #botanical
This incredible public artwork formed part of Frankston’s inaugural South Side Festival. This short documentary takes you through my collaboration with the Voices of Frankston Choir and Collide Public Art . We used technology to create a new form of augmented public projection which offered a platform for lesser heard voices. Documentary about the production of ‘Saturation’ by Outsider Productions Screening from sundown May 6-8 13-15 https://www.southsidefestival.com.au/…
Documentation of the Installation ‘Tracing Place’ by artists Lucy Allinson and Michaela McHugh for Geelong Design Week 2022. The work was produced by artistic director Joel Zika and Collide Public Arts who helped combine the artists practice of sculpture, sound, spoken word, photography and painting. The result is an interactive work using an atomised water screen that reacted in real-time to field recordings of the natural environment. Lucy Allinson https://www.instagram.com/lha_finearts/ Michaela McHugh https://www.instagram.com/mchughmichaela/
New collaborative works created with Collide Public Arts Initiative using real-world augmented reality. The footage was captured in bushland on the outskirts of Naarm/Melbourne on Wurundjeri land, showing our subtle and inobtrusive ways of integrating live and responsive 3D graphics into natural settings. Sculptural forms are rendered live using Unreal Engine to create organic forms which can move and react to weather data, audience interaction or any other external data. We are keen to work with others in applying this […]
I’ve been working with Moth Design on a commission for the Dark Mofo festival in Hobart, Tasmania. Moth built the amazing dome space with reflective tables bespoke viewing platforms. The two-hour video work was projected via 8 projectors across the 10m dome and accompanied by a sound score by Fascinator. The work ran from 10pm – 4am throughout the festival with a live audiovisual set from myself and Fascinator at midnight on the final Saturday. Further info at https://www.drinkstrade.com.au/event/asahi-dome-dark-mofo-2019 […]
Slides here are from a recent presentation given at the Themed Entertainment and Attractions Academic Symposium. Held within the IAAPA convention in Orlando. Download the presentation slides here: DarkRidesE
With the help of Simeon Taylor I built a interactive projection that revealed a lost piece of Geelong’s architectural history. We used an htc vive inverted to create virtual flashlights that people could use to explore the augmented 3d sculptures I’d built. The work took place during Geelong’s After Dark festival.